Dev log August 16th: first log. finally figured out how to constrain the screen on mobile so it doesn't look like hot garbage.looking forward to replacing the skull gif with something I make myself. and also maybe giving the main div class window a little bespoke paterned drawing boarder. I'm also interested in trying to make little sample images for each of the links. which I think I can do easily by making a perfect little circle graphic with a matching bg... or... I think CSS will alow me to make a little circle and jam an image in there. investigating. and lastly just tweek the size of a few things to give a little extra room to breath.
August 17th: got some illustrated elements in the situation finally. looks a little more interesting and like my work.I like the teeth, I'm less sure about the eyeballs and tongue. now I think I need to clarify my written portion and possibly start expanding. host some comics here or a small portfolio or something. later: okay I did it-ish. got a good start here just the one simpsons drawing. but a start.
August 18th: things are starting to jell. now I want to have a secondary navigation situation for a gallery, a contact form, and maybe a danged webring so I can show off all of my extreemly talented freinds. things to consider.
August 23: we finished priliminary work on the Wollymight website, which looks great! hard to imagine that we rocked it that hard. Trying to get a few things considered for this old hobbled together beast. tried to learn about the robots text. which allows or dissalows bots to come through and process my website for consumption and for searchability. I wish I didn't have to let any of the scumbags into my private sanctum. but after axing all permisions my site pretty instantly broke into smitherines. I allowed most of the vampires back into the house, but couldn't bring myself to let in some of the more grotesk individuals. anyway... more to come. including animation